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NPC Generator

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Advanced [show]


Dustin Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Mentor, Military. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Dustin Gyula, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Norman Blackwood, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes. His brown hair is unkempt and raggedy. His amber eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Norman Blackwood, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Robert Rayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. He wears an eyepatch.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Doppelganger in disguise. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Robert Rayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. Emerald (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Charlton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears grey trousers with violet and black striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His black hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Kody Charlton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Kyle Dalton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is knotted and matted. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Mentor, Military. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Kyle Dalton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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