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Advanced [show]


Roger Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin yellow vertical stripes and brown pants. His skin is fair and his fingers are delicate and long. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Roger was born with his father's beautiful face. He was an apprentice working in his father's forge. He has achieved small success as a Masseuse.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Roger Webley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp. Bloodstone (70 gp). Rhodochrosite (9 gp).


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. He is physically well-built. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Charles Coombs, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Charles Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple yellow line shooting up and back down. His brown hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Stratford, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Fighting. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Theobald Trowbridge, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Carnelian (30 gp). Carnelian (30 gp). Moss agate (4 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice, Fighting. Bonds: Poor, Nature, Adventurer. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Lance Alton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Breastplate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs

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