Justin Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black costume with the symbols of death on his torso. His head has been shaved. His amber eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 4 (-3) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Shane Washington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red Stetson hat and red clothes. His black hair is kept up in a ponytail inside a Stetson hat. His green eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Ruler, who enjoyed hunting, Shane was taken on many hunting expeditions. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Shane's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: A deep hatred of illithids; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Simon Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has no hair. His eyes are gray and catlike.
Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Family. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
Henry Webley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.
History: Henry was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Apothecary.
Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Job, In love. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 90 pp.
Jocelyn Upton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue deerstalker hat and blue clothes. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Jocelyn was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 sp. 5 Acid flasks. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
