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NPC Generator

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Advanced [show]


Lewis Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports green clothing, slightly heavier than average wear. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Roofer

Voice: German accent

Attributes [hide]

Lewis Tyndall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Hackney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His golden hair is greasy and uncared for. His green eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with music.

History: He comes from a rich eastern family. In his 12th year, his parents were killed by a gnolls raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Everard Hackney, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)4 (-3) 7 (-2)16 (+3)
Skills Arcana -1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a pixie cut. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Fisher in town.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Fisher job and began his own company from there.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Adventurer, Job, Poor, Family. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Jocelyn Hastings, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Shipley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He tends to wear a large black jacket, and his gloved hand is found clutching a dagger. His silver hair is unkempt and raggedy. This amber eyed easterner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Raymond is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Family, Mentor. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Raymond Shipley, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has the majority of his body covered in plate. He has a hunchback. With bright white hair and a scraggly beard. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Healer father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Server

Voice: Russian accent

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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