Shane Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel coat over a violet low-cut shirt, and a top hat upon his head. His white hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Disease, Shy, Antagonistic, PTSD. Bonds: Nature. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Balimaar Badger, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the large cave and found the beat up greataxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A deep hatred of goblins; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Logical. Bonds: Attractive, Nature, Enemies. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 90 pp. Pink pearl (60 gp). Jasper (60 gp). Chalcedony (60 gp).
Hubert Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Bowyer, but he was a colossal failure. He has drifted from career to career and currently works as a Ploughman.
Motivation: Wants to open a new tavern.
Flaws: Insane, Fearful. Bonds: Attractive, Poor, Job. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item.
Reynard Winchester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair up in a very large beehive style do. His eyes are amber.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.
Motivation: He is content; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Athletic. Flaws: Impulsive, Mundane, Insane. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Amethyst (50 gp). Zircon (70 gp). 1 Minor magic item.
Patrick Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His hazel unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born at the edge of vast mountains. A freak accident while working with his Sailor mother left him crippled. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and doesn't want to be a stableman and was forced into it by his family
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family, Nature. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 400 sp. 1 Healer’s kit. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!