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Advanced [show]


William Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His golden hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Nature. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Westcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a dire rats raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to human people

Ideals: Philantrophist, Impeccable. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Godfrey Spalding, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Shelby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. He wears a feathered hat to cover his moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Junk Dealer profession.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Rolf Shelby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 70 pp. Red garnet (100 gp). Lapis lazuli (16 gp).


Social Check DCs


Theodoric Shelby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright pastel suits and hats. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Flaws: Addict, Mundane. Bonds: Attractive, Rich, Job. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Theodoric Shelby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)18 (+4) 8 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Ignan, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 12000 cp.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His long chestnut hair reaches down to his waist. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his singing dream.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Randal Brownrigg, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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