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NPC Generator

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Advanced [show]


Anselm Kensley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears just a yellow suit. His right leg appears badly burned and disfigured. He wears his blonde hair down. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Anselm Kensley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: Brass mug with jade inlays (600 gp).


Social Check DCs


Roger Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs, and sports empty pouches on his belt. His black hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To be a Seamstress again; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Attractive, Rich, Job, Religious. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Roger Ainsley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 8 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Abram, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tim was born with his father's beautiful face. In his youth he was a Barrister, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Abram, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Cory Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean green cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Flaws: Insane, Shy, Addict, Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Cory Marlowe, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Solomon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright black hair and a scraggly beard. His eyes are likewise amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Solomon Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. Golden pearl (50 gp). Banded agate (4 gp). Rhodochrosite (4 gp).


Social Check DCs

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