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NPC Generator

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Advanced [show]


Gilbert Carlyle, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: He got into the Armorer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a merchant again

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Job. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Carlyle, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gilbert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Gilbert Eastoft, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, white shirt, and tan tie. He keeps his auburn hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tim was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Tim Hailey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)18 (+4) 10 (+0)6 (-2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. Black star sapphire (400 gp).


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man tends to wear a large violet jacket. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Adelard was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insomniac. Bonds: Job, Poor, Enemies, Adventurer. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Adelard Burton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 6 (-2)9 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is white, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Anselm Graeme, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)6 (-2) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Malachite (5 gp). Chrysoberyl (140 gp).


Social Check DCs

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