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NPC Generator

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Advanced [show]


Raymond Abram, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky black painted plate armor. His blonde hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Joker, Fighting. Flaws: Ugly, Secretive, Disease. Occupation: Courier

Voice: French accent

Attributes [hide]

Raymond Abram, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his hammer ready. His black hair is lengthy. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Sensitive, Addict. Bonds: Attractive, Poor. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Geoffrey Kelsey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)8 (-1) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 60 pp. 1 Backpack. 1 Silk rope. 1 Average lock.


Social Check DCs


Gunter Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. His red hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: He was born to loving parents in a slum to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Gunter Brent, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Adelard Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple green robe with grey stripes complete with hood. He has chestnut hair. He is baby faced.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: He was born in a small forest village. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Watson, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 6 (-2)12 (+1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown painted combat armor at almost all times. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Shy. Bonds: Family, Mentor. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Norman Hamilton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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