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Advanced [show]


Dustin Sheldon, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair and beard is wavy and long. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Dustin was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has a crush on the local Carpenter; and he's in love

Flaws: Shy. Bonds: Has a crush, Adventurer, Attractive, Nature. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Dustin Sheldon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp. Pink pearl (50 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered green stockings. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Ralf Reid, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is matted, messy, and big. His eyes are brown and beady.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid.

Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Slave. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Shelly, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 17 (+3)6 (-2)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rich purple corundum (1600 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Roofer, who enjoyed hunting, Kyle was taken on many hunting expeditions. He dropped out of school before completing his studies. He has never given up on his writing dream.

Motivation: Further expansion of business; and to be a roofer again

Ideals: Opinionated, Logical, Artistic. Bonds: Nature, Job. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Kyle Fidget, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Mentor, Criminal record. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Bertram Anderton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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