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Advanced [show]


Geoffrey Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Gifted, Philantrophist. Bonds: Immigrant. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Geoffrey Kirby, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Onyx (30 gp). Obsidian (9 gp). Iolite (30 gp).


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Butcher

Voice: French accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Solomon Payton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears light armors faded through time and improper care. His silver hair is long and unkept. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Solomon was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical, Persistence. Flaws: Ugly. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Solomon Payton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Gomory Brady, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Gomory Brady, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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