Trey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a white coat with green slacks. He is portly but not overly obese. His hair is blonde and curly. He has a dull look in his blue eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Amethyst (120 gp). White pearl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Henry Pickering, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and grey handkerchief worn on his left side. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: Born in the west to a Marshal, Henry learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Marshal.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Optimist, Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Job. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy steel shield.
Balimaar Marston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. He has styled his silver hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Shipwright has made it difficult for him to sleep.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Justice. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Simon Morton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Bounty Hunter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Passionate. Flaws: Forgetful. Bonds: Job. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (600 gp).
Guy Hampton, Male Human [Permalink]
Personal [hide]
Description: This man wears tan leather gloves, a tan jacket, and tight pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His long blonde hair is drawn into a two foot long braid. He has amber eyes and a tan hat with a black feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Guy was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To unite with his sister.
Flaws: Cynical, Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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