Cory Breeden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. He has styled his auburn hair well, parting it to the left. His eyes are green and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Hugh Peyton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Hourglass. 1 Climber’s kit.
Norman Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries greatswords. His blonde hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Bernard Dayton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Bernard hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud; and to unite with his brother
Ideals: Gifted, Artistic. Bonds: Attractive, Family, Enemies, Rich. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp.
Nicholas Reed, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sword. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Artistic. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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