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NPC Generator

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Advanced [show]


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing a long, brown, dusty cloak. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Don never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Hedonist. Bonds: Attractive, Rich, In love. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Don Garfield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Terran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Reynard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He very much looks the part of a Fortune-teller. His golden hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Reynard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Server again; and to pay off his debts

Flaws: Ugly. Bonds: Job, Family, Mentor, Debt. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Reynard Harrington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Thomas Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Barkeep and found it very stressful. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: To be a Glassblower again; and money/treasure

Flaws: Emotional. Bonds: Family, Rich, Job. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Thomas Stapleton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 11 (+0)7 (-2)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Alexandre Westcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His red hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: Odo was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Odo Ainsworth, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 13000 cp. 1 Bullseye lantern.


Social Check DCs

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