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NPC Generator

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Advanced [show]


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He has green eyes and a white hat with a pastel feather.

Personality: This man loves music and to teach people music more than just about anything. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Artistic, Gifted. Flaws: Selfish, Disease. Bonds: Family. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Gunter Kendal, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Aldous Riley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Riley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Architect in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Flaws: Insane, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Dustin Dryden, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 36000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Heiser, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length brown hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Adventurer, In love, Poor, Religious. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Alex Heiser, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy grey pantaloons and a tan scarf. His auburn hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Miller, Dean learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Optimist, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Dean Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Onyx (70 gp).


Social Check DCs

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