Hunter Colby, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His eyes are likewise green.
Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hunter was born on a far eastern island where he grew up under the tutelage of his mother, an expert Crown-heir. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Racist. Bonds: Military, Religious, Immigrant. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anthony Westbrook, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy grey suit. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant green.
Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is obsessed with his god.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: To unite with his sister; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Immigrant, Family. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).
Rolf Rowley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. He has wavy silver hair. His eyes, though not visible through his cowl, are amber.
Personality: Calm and collected, he is a well trained Spy. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Bonds: Attractive, Poor, Job, Military, Immigrant. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Manfred Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black painted combat armor at almost all times. His auburn hair is styled in orderly dreadlocks. His gray eyes dart from person to person.
Personality: Eccentric and domineering, Manfred will drive conversation. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Slave. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Rose (80 gp). Chalcedony (80 gp). Golden pearl (110 gp).
Trey Thackeray, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His hair is auburn, silky, and of moderate length. His blue eyes peer out from beneath his small white hat.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Enemies, Criminal record. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
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