Manfred Southey, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Bonds: Attractive, Rich, Immigrant, Military, Has a crush. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Diggory Westcott, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is white, silky, and of moderate length. His green eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He became a Blacksmith soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Justice. Bonds: Attractive, Rich, Job, Religious. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Star rose quartz (50 gp). Aquamarine (500 gp). Aquamarine (500 gp). 1 Half-Plate. 1 Half-Plate.
Roger Harley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: To pay off his debts; and his relatives are trying to arrange a marriage
Bonds: Job, Criminal record, Nature, Family, Debt. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Carnelian (80 gp). Lapis lazuli (10 gp).
Wymar Home, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Born to a Layabout, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 38000 sp. 1 Crowbar. 1 Backpack. 1 Superior lock. 1 Small steel mirror.
Odo Nibley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. With bright silver hair and a scraggly beard. He has amber eyes and a grey hat with a green feather.
Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Odo was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable, Fighting. Bonds: Rich, Job, Attractive. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 3 (-4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!