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Advanced [show]


Frederick Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His long blonde hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Military. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Frederick Sheldon, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)6 (-2) 7 (-2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hubert Kendal, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He is portly but not overly obese. He has styled his blonde hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Hubert Kendal, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Hematite (12 gp). Rose (50 gp). Banded agate (12 gp). Amethyst (130 gp).


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Artistic. Bonds: Attractive, Enemies, Poor. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Snowdon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.

Motivation: He's attracted to the PC.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Mentor, Religious. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Milton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Beggar. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. He worked as a nervous Beggar and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

John Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. Golden yellow topaz (700 gp). Eye agate (11 gp).


Social Check DCs

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