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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver hair is kept up in a ponytail inside a small hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Cooper, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp. Large well-done wool tapestry (500 gp).


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He is bald on top and has large white tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Diggory was born on a far western plains where he grew up under the tutelage of his mother, an expert Dyer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Diggory Tinley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a grey poncho over his likewise colored trousers and shirt and is in decent physical shape. He wears his silver hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Kyle Stansfield, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Red spinel (130 gp).


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sword. His hair is chestnut and curly. His eyes are amber and beady.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Don Alston, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. A small bag of saffron. (50 gp). Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Raymond Kimberley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He typically wears tan cloth garments or leather armor, and his gloved hand is found clutching a shield. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and seeks redemption

Flaws: Shy, Mundane. Bonds: Religious, Nature, Criminal record. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Kimberley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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