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NPC Generator

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Thomas Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy green suit. He has moderate length blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Poor. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Brixton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing a perfectly clean shirt and pair of pants. His red hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Laborer and found it very stressful. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He has a crush on the local Actor; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Theobald Heiser, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear brown tank tops with black pants. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Reynard Wentworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Justin Hadley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Hadley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a worn and beaten armor. His head has been shaved. His eyes are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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