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NPC Generator

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Advanced [show]


Conrad Spalding, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in tan turtlenecks beneath a grey coat with brown slacks, and is pretty ugly. He wears his blonde hair up. His eyes, though not visible through his cowl, are brown.

Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Conrad Spalding, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He keeps his red hair in a pixie cut. He has green eyes and a red hat with a grey feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Bonds: Nature, Attractive, Guardian, Religious. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Kody Bentham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Anselm Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Anselm Alby, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)4 (-3) 17 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. His hair is golden and very short. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. A freak accident while working with his Doctor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane, Disease. Bonds: Rich. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Reynard Paxton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, blue shirt, and brown tie. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is red. His ears are large.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Aldous Bradly, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Light steel shield.


Social Check DCs

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