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NPC Generator

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Advanced [show]


Manfred Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has styled his blonde hair well, parting it to the left. His blue eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Forgetful, Depressed. Bonds: Attractive, Guardian, Military. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Manfred Rutland, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 18 (+4)17 (+3)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky white painted plate armor. His golden hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Lazy, Mundane. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Ridley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Silver holy symbol. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Dean Hastings, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants. He is portly but not overly obese. With bright golden hair and a scraggly beard. His eyes are green.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 15th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Impeccable. Flaws: Hedonist. Bonds: Religious, Enemies, Job. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Dean Hastings, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform. He carries a battered hand crossbow and tarnished longsword as well. His black hair is cut short. His brown eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerard hails from a village terrorized by brigands. In his 15th year, his parents were killed by a brigands raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Manfred Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: Born in the east to a Stylist, Manfred learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new stylist responsibilities is difficult

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Mentor. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Manfred Browning, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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