Anthony Churchill, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Ernest Watson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ernest was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the west.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Half-Plate.
Lance Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Healer. He has a small bristly mustache and wavy white hair. His green eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Healer and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job.
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Ernest Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His brown hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.
History: Ernest was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic, Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. Alexandrite (600 gp).
Solomon Norton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are a pleasant violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Ugly, Racist, Antagonistic. Bonds: Criminal record. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1500 sp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock.
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