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Advanced [show]


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tight fitting brown shirt and pants, marred by sweets. His moppish silver hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Depressed. Bonds: Military, Poor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Conrad Dayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Rose (40 gp). Brown-green garnet (110 gp).


Social Check DCs


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Disciplined. Bonds: Rich, Attractive, Job, Military. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Everard Yardley, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey broad hat and grey clothes. With bright auburn hair and a scraggly beard. His eyes are brown and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Religious. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Adelard Whitby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Anselm Rodney, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear grey tank tops with violet pants, he is not a threatening figure. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Calm and collected, he is a well trained Adventurer. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up dagger and armor he uses now. He struck the Adventurer job and began his own company from there.

Motivation: To be a Marshal again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Anselm Rodney, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Golden pearl (50 gp). Amethyst (50 gp). Golden pearl (50 gp).


Social Check DCs


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet coat over a tan low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long silver hair reaches down to his waist. His eyes are likewise gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to unite with his sister

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Don Graeme, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: Eye agate (14 gp). 1 Minor magic item.


Social Check DCs

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