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NPC Generator

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Advanced [show]


Diggory Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Diggory will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Extrovert, Gifted. Bonds: Rich, Military, In love. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Diggory Kinsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky green painted plate armor. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Flaws: Ugly, Impulsive. Bonds: Criminal record, Rich, Has a crush. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Gilbert Gentry, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 5 (-3)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Arnold Blakely, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown armored body suit, with a simple blue line shooting up and back down, marred by chocolates. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with singing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Ernest Woods, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)7 (-2) 15 (+2)16 (+3)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 3 Antitoxin. 3 Thunderstones.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has styled his brown hair well, parting it to the right. His gray eyes peer out from beneath his top tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Charles was born in the west. At a young age he loved to build and create. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Gifted, Pacifist, Persistence. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Charles Middleton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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