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Advanced [show]


Charles Breeden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with blue stripes complete with hood. His auburn hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Charles was born in the west. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Joker, Artistic, Persistence. Bonds: Immigrant, Attractive. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Charles Breeden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 7 (-2)15 (+2)
Skills Animal Handling +0, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Moonstone (40 gp). 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Anthony Hartford, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are green.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Bonds: Adventurer, Criminal record, Family. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Anthony Hartford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 12000 cp. Tiger eye turquoise (15 gp). Amber (70 gp). Malachite (15 gp). 1 Breastplate.


Social Check DCs


Frederick Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish chestnut hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Military, Job. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Frederick Brixton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Medicine +6, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. A miniature golden chest with tiny emeralds lining the top (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a longsword on his belt. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Scribe in town.

History: Lance hails from a village terrorized by orcs. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Nature, Job, Enemies, Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Lance Pickering, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his auburn hair in a pixie cut. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Heward Clare, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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