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NPC Generator

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Advanced [show]


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: Drogo was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Drogo Marleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a simple brown robe with white stripes complete with hood, and his gloved hand is found clutching a greataxe. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Map Maker mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Diggory Tickle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Anthony Wesley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: Born to a Butcher, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: Wants to work out more often.

Ideals: Artistic. Flaws: Sensitive, Insomniac. Bonds: Attractive, Poor. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Anthony Wesley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 60 pp. Chrysoprase (30 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a tailor again

Flaws: Insomniac, Addict, Ugly. Bonds: Job, Military. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Bernard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Entrepeneur, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Bernard Snowdon, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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