Raymond Barton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair, when down, is lengthy. His eyes are a pleasant brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Carter business at a young age. He dropped out of school to support his sick mother, and resented it. He now travels the world, in search of power and loot.
Motivation: To be a Mercenary again.
Ideals: Logical. Bonds: Job, Family, Adventurer. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Citrine (50 gp).
Odo Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: Odo was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly, Impulsive. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 2 Tanglefoot bags. 2 Smokesticks. 2 Tanglefoot bags.
Lewis Bing, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is always cut to a buzz. His ears are large.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Navigator.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 4000 cp. 1 Half-Plate.
Dustin Bristol, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Dustin was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Spy like his mother before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1600 sp.
Adelard Read, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is dressed in earthy colors with a tan and grey handkerchief worn on his right side, and his gloved hand is found clutching a sai. He wears a feathered hat to hide his balding. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Animal Trainer. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Mentor, Family. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 41 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!