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NPC Generator

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Advanced [show]


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Percival was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Mundane. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Conway, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Banded agate (16 gp). Blue star sapphire (700 gp). Jade (110 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a grey hat with a blue feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Military, Rich. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

John Barton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Miles Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, pastel, dusty cloak. His hair is silver and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Miles was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Miles Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (13 gp). Azurite (13 gp). Azurite (13 gp).


Social Check DCs


Hubert Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut jaggedly and amateurishly. This blue eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Logical. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Garfield, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Roland Gresham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roland was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Impeccable, Persistence, Logical. Flaws: Racist. Bonds: Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Roland Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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