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Advanced [show]


Aldous Breeden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown pants and tee shirts. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: The child of a Map Maker, who enjoyed hunting, Aldous was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Stableman for hire.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Nature, Job, Family. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Aldous Breeden, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Manfred was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barrister. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Cynical, Selfish. Bonds: Attractive, Mentor, Immigrant. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Manfred Axton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope. 1 Silk rope.


Social Check DCs


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Layabout profession.

History: Born in the north to a Slave Trader, Tim learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Tim Adley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Solomon Hayes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears white cloth garments or leather armor. His red hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a brigands raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Layabout.

Motivation: Revenge; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Solomon Hayes, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 90 pp.


Social Check DCs


Drogo Adley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Courier

Voice: American accent

Attributes [hide]

Drogo Adley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp.


Social Check DCs

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