Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes are brown and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Poor, Military, Religious. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Breastplate. 1 Masterwork Heavy steel shield.
Justin Hadley, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a sickle on his belt. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a feathered hat to hide his balding. He has amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Balimaar Shelby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with small hat, and is pretty ugly. His white hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: To end his boredom; and he is content
Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 cp.
Guy Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is singed and shortened. His eyes are hazel and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Slave Trader profession.
History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Ugly, Secretive. Bonds: Job, Poor, Military. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Diggory Tattersall, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Average lock.
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