Charles Stratford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair has been sun bleached extensively. His skin is flawless and his gray eyes scan people very quickly.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made him what he is. In his 18th year, his parents were killed by a goblins raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: A deep hatred of goblins.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Mentor. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alex Leighton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with black colored cloaks and clothing, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. He has recently gotten a pet goose that steals things from people.
Motivation: He feels threatened by others; and he has money and likes to spend it
Flaws: Disease, Fearful. Bonds: Rich, Mentor, Criminal record. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Solomon Home, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Fortune-teller, but he got bored and became a Soapmaker. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and to be a fortune-teller again
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Rich, Attractive, Job. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Manfred Rutland, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes peer out from beneath his small black hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Jasper (50 gp). Alexandrite (600 gp).
Don Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, pastel shirt, and black tie. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his brown hair up. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Flaws: Antagonistic, PTSD. Bonds: Enemies, Rich. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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