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NPC Generator

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Advanced [show]


Frederick Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. This blue eyed westerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Architect business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He became a Architect soon after.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Addict. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Frederick Garrick, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)7 (-2) 12 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his brown hair. He has brown eyes.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich southern family. His childhood dream was to be a Navigator, but he was a colossal failure. He has achieved small success as a Gardener.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Henry Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics -1, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Banded agate (7 gp). Hematite (7 gp).


Social Check DCs


Bernard Westcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Shipwright does and is in decent physical shape. His red hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Stableman, but he got bored and became a Shipwright. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Fighting. Bonds: Job, Military, Family. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Westcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Halsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a white poncho over his likewise colored trousers and shirt, marred by chocolates. His moppish black hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to end his boredom

Ideals: Justice. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Clerebold Halsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Stratford, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with blue slacks. He is bristling with hidden weapons, mostly greatswords and monstrous two handed axes. His white hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Emotional, Mundane. Bonds: Criminal record. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Stratford, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 9 (-1)17 (+3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Hematite (4 gp).


Social Check DCs

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