Norman Dayton, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His clothes are grease stained in places. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of southern immigrants he idolized his father. Norman was born on a far southern island where he grew up under the tutelage of his father, an expert Doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Healer again; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Everard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His long silver hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: When he was but 4 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and nothing but the best is good enough for him
Ideals: Artistic, Impeccable. Bonds: Job, Immigrant, Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hubert Alston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He keeps his long black hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Hubert was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Philantrophist, Pacifist, Persistence. Flaws: Antagonistic, Racist. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2200 sp.
Thomas Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair, when down, is lengthy. He has gleaming, smiling hazel eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and to be a tailor again
Ideals: Philantrophist, Gifted. Bonds: Enemies, Adventurer, Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Tiger eye turquoise (11 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Hematite (11 gp). 1 Minor magic item.
Lewis Eastoft, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.
Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Lewis was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Persistence. Bonds: Attractive, Religious, Adventurer. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Coral (70 gp). Eye agate (13 gp). Chalcedony (70 gp).
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