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NPC Generator

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Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He wears a colorful flower in his blonde hair. His green eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Bonds: Attractive, Has a crush, Immigrant, Nature, Rich, Enemies. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. Malachite (13 gp). Iolite (20 gp). Lapis lazuli (13 gp). 1 Thunderstones. 4 Holy water.


Social Check DCs


Richard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair is lengthy and is close to two feet long. His eyes are a pleasant amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying sister.

Motivation: He wants revenge against illithids; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Adventurer, Criminal record, Mentor, Enemies. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Richard Willoughby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. Odo was born on a far northern desert where he grew up under the tutelage of his mother, an expert Locksmith. He left for the north, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Odo Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)4 (-3) 9 (-1)10 (+0)
Skills Persuasion +2, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Solomon Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has done his best to style his chestnut hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Solomon hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To unite with his sister; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Family, Enemies, Rich. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Solomon Snowdon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He worked as a nervous Mason and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Herbalist again.

Ideals: Fighting, Athletic, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Davenport, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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