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NPC Generator

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Advanced [show]


William Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large grey mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Miller, William learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Bonds: Slave, Attractive, Adventurer, Job, Enemies. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

William Shelby, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Heward Weston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a white and black handkerchief worn on his right side, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Heward hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Heward Weston, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 300 gp. Black pearl (500 gp).


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Drogo Carlisle, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Henry Stanford, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He comes from a rich northern family. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Henry Stanford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 700 sp. Violet garnet (200 gp). 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Remington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear flannel. He has a hunchback. His brown hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Gerald Remington, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs

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