Bernard Hartford, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: Bernard was born in the west. At a young age he loved to build and create. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Shipwright.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Nicholas Fulton, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His head has been shaved. His eyes, though not visible through his cowl, are gray.
Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nicholas was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: To be a Glassblower again; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp.
Charles Wellington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a simple blue robe with violet stripes complete with hood. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Charles studied abroad. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Selfish, Insane. Bonds: Enemies. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anselm Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in blue turtlenecks beneath a black coat with brown slacks. He has styled his white hair well, parting it to the right. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 3 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Lance Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. This gray eyed easterner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Guard; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Justice. Bonds: Family, Rich, Has a crush. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
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