Richard Skelton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His brown hair is slicked back into a classic pompadour. He has brown eyes and a blue hat with a pastel feather.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is afraid of women and trembles around them
History: Richard lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.
Motivation: Wants to raise his children well; and doesn't want to be a tailor and was forced into it by his family
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Family. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
Ernest Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His brown hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Mentor, Religious. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. 1 Half-Plate.
Gomory Tenley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He sports violet clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.
History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: An old rival family wants him found; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Family. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2100 sp.
Peter Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his kukri. His auburn hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and expand his business
Flaws: Greedy, Insomniac. Bonds: Military, Job. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 4 (-3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. Moss agate (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Aldous Palomarez, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown armored body suit, with a simple tan line shooting up and back down. His black hair is knotted and matted. His brown eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and human compassion
Ideals: Logical. Flaws: Racist. Bonds: Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Star rose quartz (80 gp). Iolite (80 gp). Black pearl (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!