Nicholas Darby, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a black scarf. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Justice. Flaws: Insane, Ugly. Bonds: Immigrant, Criminal record. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 4 (-3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alex Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered brown stockings. He is bristling with hidden weapons, mostly clubs and nunchakus. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Carter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Criminal record, Attractive, Slave, Job. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Heward Myerscough, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the west. Heward was born on a far northern forest where he grew up under the tutelage of his mother, an expert Cook. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
William Chatham, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is braided into rings. His eyes are green and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: He was born on a small isolated farm. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Blue quartz (9 gp). Citrine (70 gp). 1 Minor magic item.
Dustin Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears silk and lounges about seductively. He wears a small hat to hide his balding. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. 2 Holy water. 4 Tanglefoot bags.
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