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NPC Generator

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Advanced [show]


Robert Paxton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Navigator.

Motivation: Money/treasure.

Bonds: Job, Immigrant, Nature, Rich. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Robert Paxton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears tight fitting clothing which further accentuates his frame. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Rolf was born with his father's beautiful face. Rolf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Job. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Rolf Roscoe, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Ralf Washington, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears dark leathers with embroidery. His golden hair is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ralf was raised in a hard working conservative environment. After coming to the age of reason, Ralf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Herbalist.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Shy. Bonds: Job. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Ralf Washington, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Zircon (60 gp).


Social Check DCs


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long white beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Godfrey was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Ideals: Entrepeneur, Professionalism. Flaws: Hedonist. Bonds: Family, Adventurer. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Godfrey Beitz, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His eyes are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Clerebold was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Mitchell, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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