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NPC Generator

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Advanced [show]


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy tan pantaloons and a black scarf. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Nature, Family. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Yardley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. His eyes are amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Bonds: Rich, Criminal record, Attractive. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

William Wellington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries a battered ceremonial dagger and tarnished longbow as well. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Charles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a sage again

Ideals: Fighting, Impeccable. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Alston, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)10 (+0) 16 (+3)14 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with yellow slacks. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is still thick. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Shy, Hedonist, Mundane. Bonds: Religious. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Solomon Halsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: John was born in the north. At a young age he loved to build and create. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

John Kensley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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