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NPC Generator

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Advanced [show]


Miles Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His silver hair is singed and shortened. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he wants revenge against goblins

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Coombs, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long red hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Peter will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Peter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Rich, Religious. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Peter Cooper, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Gold and topaz bottle stopper cork (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Royston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan armored body suit, with a simple grey line shooting up and back down. His auburn hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Theodoric was raised in a hard working conservative environment. A gifted student he started as a Carpenter, but he got bored and became a Bricklayer. He became a Bricklayer soon after.

Motivation: Further expansion of business.

Flaws: Lazy. Bonds: Attractive, Enemies, Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Theodoric Royston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 17 (+3)18 (+4)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Mason. He is tall, broad shouldered and powerfully built. His red hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Gerald studied abroad. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Gifted. Bonds: Job, Immigrant, Family. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Gerald Gresham, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Richard Clive, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large yellow jacket. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Addict. Bonds: Religious, Immigrant, Job, Adventurer. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Richard Clive, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Smokesticks. 3 Tanglefoot bags. 2 Thunderstones.


Social Check DCs

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