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NPC Generator

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Advanced [show]


Godfrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Godfrey Eastaughffe, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp. Onyx (30 gp). Amethyst (120 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy tan suit. He is muscular with a powerful set of arms. His golden hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: This man loves singing and to teach people singing more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Manfred was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Artistic, Persistence. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Manfred Hadley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long chestnut beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Beggar

Voice: American accent

Attributes [hide]

John Tyndall, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gomory Ainsley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a pastel top hat and pastel clothes. His red hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gomory was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Server.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Artistic, Philantrophist, Fighting. Flaws: Ugly, Racist. Bonds: Job. Occupation: Server

Voice: German accent

Attributes [hide]

Gomory Ainsley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. Silver comb with moonstones (400 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Theobald Chatham, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 11000 sp. Malachite (4 gp). 1 Minor magic item.


Social Check DCs

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