Trey Langley, Male Human [Permalink]
Personal [hide]
Description: This northern man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his club. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 17 (+3) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2200 sp. Azurite (16 gp).
Heward Willoughby, Male Human [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light red in addition to tight pants. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy, Addict. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2200 sp.
Guy Bradly, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his blue robe and has his scythe always slung over his shoulder and is in decent physical shape. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Guy was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Barber. He inherited the family business which he has now maintained for 5 years.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Religious, Immigrant. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3 Tanglefoot bags. 3 Thunderstones.
Heward Washington, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his silver hair in a pixie cut. His green unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: Gifted from a young age, Heward studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world.
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Citrine (50 gp). White pearl (70 gp). Sardonyx (50 gp). 1 Minor magic item.
Gunter Wade, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a pastel tunic with red highlights, and long brown pants that bunch up around his shoes. He has a hunchback. His hair is chestnut and curly. He has several tiny opal earrings on each ear.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and money/treasure
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Freshwater pearl (14 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
