Roger Charlton, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a white coat with black slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long silver hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Roger studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Antagonistic, Secretive, Racist. Bonds: Criminal record. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Ernest Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Beggar business at a young age. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 600 sp.
Rolf Harper, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he prefers to wear brown clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.
History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Mentor, Has a crush. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Kyle Clinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is lengthy and is close to two feet long. This amber eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Kyle was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Attractive, In love. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Everard Rowley, Male Human [Permalink]
Personal [hide]
Description: A 5'10" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. After months of barely getting by, Everard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him
Ideals: Persistence, Impeccable. Flaws: Selfish. Bonds: Criminal record, Rich. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2000 cp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
