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Advanced [show]


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair down. His eyes are green and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Patrick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Patrick Halsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Cook does. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Soames, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing a perfectly clean shirt and pair of pants. He has moderate length chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Fisher, who enjoyed hunting, Tim was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, Nature, In love, Slave. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Tim Morton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long black hair reaches down to his waist. His violet eyes dart from person to person.

Personality: This man loves painting and to teach people painting more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Impeccable. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Stanford, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears silk and lounges about seductively. He has shaved his head bald. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gerard was born the youngest of three triplets. A freak accident while working with his Assassin father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Adventurer, Family, Job. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Gerard Hadlee, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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