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Advanced [show]


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his halberd. His whole body is exceptionally muscular. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Theobald Hayley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Deception +6, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (800 gp). 3 Thunderstones. 1 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Kyle Nash, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely black suit with blue socks and a vest with buckled shoes. His blonde hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Gifted, Impeccable. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Nash, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Harlan, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear blue pants and tee shirts, and his gloved hand is found clutching a hammer. He has a black handlebar mustache and slicked back black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Racist, Mundane. Bonds: Mentor, Criminal record. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Harlan, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Athletics +1, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Wymar Upton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports white clothing, slightly heavier than average wear. His chestnut hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Wymar Upton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Charlton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear tan tank tops with blue pants. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. He has several tiny opal earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Hugh studied abroad. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption

Ideals: Joker, Impeccable, Gifted. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Hugh Charlton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs

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