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NPC Generator

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Advanced [show]


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He sports a flattop hair cut. His amber eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Godfrey was born on a far western mountains where he grew up under the tutelage of his mother, an expert Stylist. He has worked as a Stylist like his mother before him.

Motivation: To be a Scribe again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Godfrey Asheton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Drogo Law, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Lapis lazuli (16 gp). White opal (900 gp).


Social Check DCs


Patrick Ramsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Patrick Ramsay, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Washington, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Ernest Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ernest was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Justice, Optimist. Bonds: Slave, Family, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Cumberbatch, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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