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NPC Generator

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Advanced [show]


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Artistic. Flaws: Forgetful. Bonds: Rich, Attractive, Adventurer, Debt. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Percival Sutherland, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 sp. Blue sapphire (500 gp). Peridot (30 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear flannel. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Ploughman business at a young age. His childhood dream was to be a Brewer, but he was a colossal failure. He has never given up on his writing dream.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Artistic. Bonds: Slave, Job, Criminal record. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Anselm Middleton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Geoffrey was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Enemies, Adventurer, Attractive, Nature. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Melancon, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a moderate pudge and is not very fit. He has no hair. His eyes are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Aldous was raised in a hard working conservative environment. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Thorpe, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 11 (+0)6 (-2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp. Large well-done wool tapestry (200 gp). 1 Masterwork Thieves’ tools. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Roger Payton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Hunter. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature, Adventurer. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Roger Payton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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