Bertram Van Es, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: He was raised in a white middle class family as the only child. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: A deep hatred of illithids; and wants to raise his children well
Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. Rose (30 gp). Sardonyx (30 gp). Eye agate (10 gp).
Roger Merton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane, Fearful. Bonds: Criminal record, Nature, Military. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. Rose (20 gp). Chalcedony (20 gp). Deep blue spinel (400 gp). 1 Darkwood Shield. 1 Banded mail. 1 Breastplate.
Bernard Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with red stripes complete with hood. His hair, while still mostly auburn, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Bernard studied abroad. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has never given up on his dancing dream.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud
Ideals: Artistic, Gifted. Bonds: Attractive, Enemies. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2700 sp. Golden yellow topaz (900 gp). Malachite (13 gp).
Miles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. He has a long chestnut beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Miner, but he got bored and became a Hunter. He has drifted from career to career and currently works as a Hunter.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gunter Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Half-Plate.
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